Vehicles
The enclave produces a few vehicles, mostly ATV vehicles, designed to enable hunting bands to roam farther and bring back more meat for the upper echelon. All vehicles come equipped with a communication suite with a 20-mile range. They all run off a collection of high-density batteries that can be recharged at the enclave or slowly via solar panels.
Hawk Helicopter
The hawk helicopter is an enclave defense helicopter that occasionally ranges out to the field to support hunting bands.
Currency Cost: 5 dice. Armor Rating: 4 Armor Die: d8 Crew: 1 Defense: 14 Energy: 5 days. Handling: +2 Pilot Speed: 100 mph Size: Crusher Rarity: d6 Properties:
- Aircraft, VTOL
- Heavy Armor.
- Anti-Missile/Electronic countermeasures. +2 Defense Range against missiles.
- Audio/Visual System: +2 Perception, 50x magnification, audio pickup to 200 yards.
- Targeting System: Ignore up to 2 points of range penalties.
- Stabilizer: Ignores Unstable Platform.
- Passenger Pod: 10 military personnel.
- Integrated Weapon: Medium Laser 2x (Damage: 3 wounds, AP: 5, Cap: U, ROF: 1, Range: 150. Heavy Weapon. Linked. Fire-Front.)
- Integrated Weapons: Mini-Missile, High-Explosive 2x (Damage: 9 wounds, AP: 4, Cap: 12, ROF: 1, Range: 100. Deadly. Heavy Weapon. Linked. Fire-Front.)
Scorpion ATV
The scorpion ATV is a wheeled vehicle that also serves as a mobile weapons platform for dealing with larger creatures in the wasteland. It protects the Turtle Flatbed ATV. The weapon system is mounted in the back of the ATV with a rotating gunner platform manned by one of the crew.
Currency Cost: 5 dice. Armor Rating: 4 Armor Die: d8 Crew: 3 Defense: 9 Energy: 10 days. Handling: +0 Drive Speed: 60 mph Size: Crusher Rarity: d8 Properties:
- Wheeled
- All-Terrain Vehicle: Treat rough terrain as 1.5 units instead of 2.
- Exposed Crew.
- Heavy Armor.
- Energy Pod: +5 days of continuous operation.
- Integrated Weapon: Light Laser 2x (Damage: 3 wounds, AP: 3, Cap: U, ROF: 1, Range: 150. Heavy Weapon. Linked. Turret.)
Scout ATV Bike
The scout ATV bike is a far-ranging bike designed to scout an area and report to the main convoy.
Currency Cost: 4 dice. Armor Rating: 2 Armor Die: d6 Crew: 1 Defense: 10 Energy: 6 days. Handling: +1 Drive Speed: 80 mph Size: Stalker Rarity: d10 Properties:
- Wheeled
- All-Terrain Vehicle: Treat rough terrain as 1.5 units instead of 2.
- Exposed Crew.
- Energy Pod: +3 days of continuous operation.
- Integrated Weapon: Light Laser (Damage: 3 wounds, AP: 3, Cap: U, ROF: 1, Range: 150. Heavy Weapon. Fire-Front.)
Turtle Refrigeration ATV
This vehicle is where all the killed animals and creatures are stored for transport back to the enclave for processing into food. It also doubles as the command center for the vehicles protecting it.
Currency Cost: 5 dice. Armor Rating: 3 Armor Die: d8 Crew: 3 Defense: 8 Energy: 10 days. Handling: +0 Drive Speed: 40 mph Size: Crush Rarity: d8 Properties:
- Wheeled
- All-Terrain Vehicle: Treat rough terrain as 1.5 units instead of 2.
- Heavy Armor.
- Energy Pod: +5 days of continuous operation.
- Cargo Bed: 1,000 cubic feet of cargo.
- Audio/Visual System: +2 Perception, 50x magnification, audio pickup to 200 yards.
- Command Suite: Connected to the Health of all units in the fleet.