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Aummnition


The following is the ammunition available for all the ranged weapons.

Arrows & Bolts

Modern-designed arrows and bolts for the compound bow or crossbow.

Currency Cost: 1 die. Rarity: d12 Weight: 3 Supply Pool: d8


Bullets, Machine Gun Caliber

These are the bullets needed for the M60 Machine Gun. They are of a larger caliber than other guns.

Currency Cost: 2 dice. Rarity: d6 Weight: 6 Supply Pool: d6


Bullets, Pistol Caliber

Bullets designed for the Glock or Revolver.

Currency Cost: 1 die. Rarity: d10 Weight: 3 Supply Pool: d6


Bullets, Rifle Caliber

Bullets designed for the M-16 Rifle.

Currency Cost: 2 die. Rarity: d8 Weight: 4 Supply Pool: d6


Bullets, Shotgun Caliber

Bullets designed for the Pump Action Shotgun.

Currency Cost: 2 dice. Rarity: d8 Weight: 4 Supply Pool: d6


Grenade, Armor-Piercing

Grenades that explode in fragments that can pierce nearby armor.

Currency Cost: 2 dice. Rarity: d8 Weight: 2 Supply Pool: d4 Properties:

  • Throw Range: 5
  • Damage: 4 Wounds.
  • AP: 16
  • Blast: 5-foot radius
  • Heavy Weapon

Grenade, Fragmentation

Grenades explode in fragments that can destroy the flesh of the target.

Currency Cost: 2 dice. Rarity: d8 Weight: 2 Supply Pool: d4 Properties:

  • Throw Range: 5
  • Damage: 5 Wounds.
  • AP: 0
  • Blast: 15-foot radius
  • Heavy Weapon

Grenade, High-Explosive

Grenades explode in fragments that can destroy the flesh and armor of the target.

Currency Cost: 2 dice. Rarity: d8 Weight: 2 Supply Pool: d4 Properties:

  • Throw Range: 5
  • Damage: 6 Wounds.
  • AP: 4
  • Blast: 10-foot radius
  • Heavy Weapon

Grenade, Plasma

Grenades explode in fiery plasma that burns all it comes into contact with.

Currency Cost: 2 dice. Rarity: d8 Weight: 2 Supply Pool: d4 Properties:

  • Throw Range: 5
  • Damage: 4 Wounds
  • AP: 0
  • Blast: 5-foot radius
  • Heavy Weapon
  • Burning

High-Density Battery, Canister

This high-density battery is designed for heavy weapons like the plasma ejector.

Currency Cost: 2 dice. Rarity: d12 Weight: 2 Supply Pool: d8


High-Density Battery, Long

This high-density battery is designed for rifle-sized energy weapons.

Currency Cost: 1 die. Rarity: d10 Weight: 3 Supply Pool: d8


High-Density Battery, Short

This high-density battery is designed for pistol-sized energy weapons.

Currency Cost: 1 die. Rarity: d12 Weight: 2 Supply Pool: d8


Metal Shards, Rail Gun

This collection of ferrous metal shards is designed for rail guns.

Currency Cost: 2 dice. Rarity: d10 Weight: 5 Supply Pool: d6


Mini-Missile, Armor-Piercing

These mini-missiles are designed to penetrate armor before exploding.

Currency Cost: 3 dice. Rarity: d8 Weight: 3 Supply Pool: d4 Properties:

  • Damage: 7 Wounds.
  • AP: 10
  • Heavy Weapon

Mini-Missile, High-Explosive

High-explosive mini-missiles that do damage to a small area.

Currency Cost: 3 dice. Rarity: d8 Weight: 3 Supply Pool: d4 Properties:

  • Damage: 9 Wounds.
  • AP: 4
  • Blast: 10-foot radius
  • Heavy Weapon

Mini-Missile, Plasma

Plasma mini-missiles that do damage to a small area and leave the area burning.

Currency Cost: 3 dice. Rarity: d8 Weight: 3 Supply Pool: d4 Properties:

  • Damage: 7 Wounds.
  • AP: 0
  • Blast: 5-foot radius
  • Heavy Weapon
  • Burning